Tuesday, November 01, 2005

Pong

I fixed a heck of a lot of bugs, implemented timing, interrupts/exceptions, randomness and added some non alphanumeric characters. In the process, I made a fun little pong demo (controls are up/down on nav toggle for player1, rew/ffw on remote for player2 and play to toggle backlight). Here are a few screenshots from that:
The Title Screen:

How many points should we play to?

The Game Itself: